Backdrop
Backdrops provide the environment and visual framing for your product. Glossi Studio includes a library of backdrop options — from simple solid colors to full HDRI environments — that automatically adjust to your product and can be customized to match your brand.
Selecting a Backdrop
Backdrop controls are in the Scene tab of the left sidebar.
Click the current backdrop name or thumbnail to open the backdrop picker.
Browse the available backdrops, organized into three size categories:
Fits any model — Works with all product sizes.
Fits small and medium models — Designed for products up to approximately 0.6m.
Fits small models — Room sets and scene backdrops suited for smaller products.
Click a backdrop to apply it.
If a backdrop is grayed out because your model is too large, use the "Scale to Fit" button next to that section header. This rescales your product to fit the backdrop — a confirmation prompt will warn that your current calibration settings will change.
Note: The backdrop library is regularly updated with new options.
Backdrop Types
Half Pipe
The default backdrop. Creates a curved, seamless transition from floor to wall — matching the look of traditional product photography studios. Eliminates hard edges between surfaces for clean, professional results.
Pure Color
A solid color backdrop with a user-selectable color. The simplest option for clean, focused product presentations.
White Stage / Pure White
Clean white environments for classic product photography looks. White Stage includes subtle floor definition; Pure White provides a completely uniform background.
HDRI Environments
Place your model in a realistic environment created from a 360° HDR photograph. The environment provides both backdrop visuals and environment reflections on your product, making it particularly effective for reflective or glossy materials. You can choose from a library of HDRI maps and adjust intensity and rotation.
Transparent Stage
Removes all visible background elements, rendering your product against a transparent background. Useful for compositing product images into other designs or layouts in post-production.
Backplate (Enterprise)
An advanced backdrop that places your product against custom background images while maintaining physically accurate shadows and reflections. The wall can be toggled on or off. Backplate has its own dedicated studio tab mode with separate controls. Available to enterprise users.
Additional backdrops — including stage variations, mirrors, and cyc walls — are available depending on your product size.
Editing a Backdrop
After selecting a backdrop, click "Edit Backdrop" in the left sidebar to open the backdrop editor in the right sidebar. The available controls depend on the backdrop type — each backdrop only shows the settings that apply to it.
Color
Backdrops with color support show a color picker. Some backdrops have both a main color and an accent color, accessible via tabs in the color section.
HDRI
Backdrops with HDRI support show:
HDRI Map — Choose from a library of environment maps.
Intensity — Adjusts the brightness of the environment.
Rotation — Rotates the environment to change the direction of light sources and reflections.
Lighting
Some backdrops include built-in lighting controls separate from the main light rig:
Angle — Adjusts the overall light direction.
Main Light — Intensity and temperature controls for the primary built-in light.
Fill Light — Intensity and temperature controls for the secondary fill light.
Floor
Backdrops with adjustable floors may show:
Show Floor — Toggle floor visibility on or off.
Floor Material — Choose a material from the library to apply to the floor surface. The following properties control how the floor material appears:
Tint — Adjusts the color tint applied to the floor material.
Displacement — Adds physical depth to the floor texture. Higher values create more prominent bumps and grooves in the surface.
Radius — Controls how far the floor material extends from the center of the scene.
Falloff — Controls how gradually the floor material fades at the edges. Higher values create a softer transition.
UV Scale — Scales the floor texture pattern. Lower values enlarge the pattern, higher values make it smaller and more repeated.
Material Properties
Backdrop surfaces with materials (walls, floors, and other elements) expose the same material properties available on model materials — including UV Scale, Metallic, Roughness, Specular, Normal Strength, and Displacement. See Adjusting Material Properties for full descriptions of each property.
Scene Assets
Some backdrops include editable scene elements (walls, props, surfaces) that can be individually adjusted:
Visibility — Show or hide individual elements.
Material — Change the material on backdrop surfaces, with access to the Material Library and AI texture generation.
Color — Adjust colors on specific backdrop elements.
Tip: The Half Pipe backdrop is a reliable starting point for most products. Its seamless curved surface and built-in lighting controls give you a professional studio look with minimal setup. From there, experiment with HDRI environments for products that benefit from realistic reflections.
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