Choose an export path
Most 3D authoring tools can export at least one format accepted by Glossi. Use these guides to choose an appropriate supported path, then verify the converted result in the model library.
Supported Software
- Blender
- KeyShot
- Substance 3D
- Other CAD tools through a supported neutral format
Most 3D tools can export in formats that Glossi supports. If your software isn't listed here, export as glTF/GLB, USDZ, or FBX for the best results. See our supported file types guide for the full list.
General Best Practices
These tips apply regardless of which software you're exporting from:
- UV mapping - Ensure your model is properly UV mapped for correct texture application
- Materials and textures - Verify that all materials and textures are assigned and linked before export
- Clean geometry - Optimized geometry renders more smoothly and reduces file size
- Scale and orientation - Export at the correct scale using real-world dimensions, centered at the origin
- Naming conventions - Use clear, descriptive names for materials and model parts
- Preview before exporting - Review your model in your original software to catch any issues before upload
For more detail on preparing your model, see our preparing your 3D assets guide.
File Size
- Standard upload limit: 100 MB per model
- Maximum upload capacity: 1 GB for larger models
- Models exceeding 100 MB should be optimized for better performance