Preparing your 3D Assets
Creating stunning visualizations in Glossi starts with properly prepared 3D models. This guide will help you optimize your models for the best performance and visual quality.
What is a 3D model?
A 3D model is a digital representation of a physical object that exists in three-dimensional space. Unlike 2D images which only have width and height, 3D models include depth, allowing them to be viewed from any angle—just like real objects.
A complete 3D model has several key components:
Geometry (Required) - The basic shape and structure
Forms the foundation of your model
Defines the physical dimensions and shape
Created in 3D modeling software like Blender, 3DS Max, or CAD programs
Materials (Optional) - collections of different elements that define how a surface looks (sometimes called shaders). They contain textures, colors, reflection values, normal maps, and other properties that come together to create the complete visual appearance of a surface. Think of a material as a recipe that combines various ingredients to create the final look.
Textures (Optional) - Textures, on the other hand, are individual image assets used within materials. They're just one component of a material - you can't apply textures directly to a model; they must be part of a material. For example, a wood material might include color textures for the wood grain, normal maps for surface detail, and roughness maps for controlling reflectivity. Common texture types include:
These elements together form the structure of your model that Glossi will use for visualization. Ensuring your model is properly prepared will make sure it shows up it's best.
Step-by-Step Model Export Guide
Why Preparation Matters
Taking a few minutes to prepare your 3D model properly will dramatically improve your results in Glossi. A well-prepared model with appears at the correct size and position automatically, makes material editing faster and more intuitiv and renders more efficiently and at higher quality
Check Your Geometry
Start with a clean, well-built model:
Fix any holes or broken faces
Ensure surfaces face outward (correct normals)
Remove unnecessary hidden geometry
Why this matters: Good geometry ensures your model displays correctly without visual glitches. 3D visualization relies on accurate surface information to calculate how light interacts with your product. Problems in the underlying geometry can cause unpredictable shadows, lighting artifacts, or even missing parts in your final visualization.
Set Correct Position and Scale
Position and size your model properly:
Center your model at origin (0,0,0)
Use real-world dimensions (if your chair is 80cm tall, make it 80cm in your software)
Apply all transformations (scale, rotation, position)
Why this matters: Properly positioned and scaled models appear correctly in Glossi without manual adjustments. When your model is correctly centered and scaled, it works seamlessly with Glossi's templates and lighting setups. This consistency becomes especially important when visualizing multiple products that need to maintain relative proportions.
Assign Materials to Each Part
For importing your own materials: assign materials to designated parts in your 3D software.
Give each distinct part its own material
For example: chair legs, chair back, chair cushion
If you have no materials preferences and would like to assign in Glossi: use colors as placeholders:
Assign different colors to different parts
These color "slots" will be editable in Glossi later
Why this matters: Separate materials make it easy to identify and edit specific parts of your model. Unlike some platforms that require you to recreate materials from scratch, Glossi preserves your original material assignments. This means any time invested in setting up materials in your design software pays off when you import into Glossi, where you can further refine rather than rebuild.
Name Materials Clearly
Use descriptive names that identify both the part and material type:
"Wood_Oak_Legs" instead of "Material_1"
"Metal_Chrome_Frame" instead of "Mat_2"
"Fabric_Blue_Cushion" instead of "Surface_3"
Why this matters: Clear names save time when editing materials in Glossi. Since Glossi imports your original material names, good naming habits create immediate organization in your visualization workflow. This becomes especially important when collaborating with team members who need to quickly understand which materials control which product elements.
Export in the Compatible File Format
Choose the best format for your model:
Best options (preserves materials):
.glb / .gltf
.usdz / .usd
.fbx (with "Embed Media" enabled)
Basic options (geometry only):
.stl / .step / .iges
Why this matters: The right format ensures your materials transfer correctly to Glossi. Different file formats handle materials, textures, and geometry in distinct ways. Glossi excels at working with modern formats that preserve your original material setups, allowing you to leverage your existing work rather than starting over.
Have More Questions?
Talk to Our Team for Personalized 3D Workflow Support
Embarking on your 3D content journey with Glossi is an exciting step, and we're here to support you all the way. If you have questions about 3D workflows, need assistance getting started, or simply want to explore the best practices for integrating your models with Glossi, our team is ready to help.
Contact our support team through our website's contact form or at [email protected], and let us help you bring your creative visions to life with ease and precision.
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