Supported 3D File Types
At Glossi, we prioritize compatibility and quality to ensure your 3D models look stunning right from the start. Our platform supports a wide range of file formats to accommodate your existing workflow while delivering exceptional results.
Preferred File Formats
We've organized supported file formats based on how they handle materials and textures, which significantly impacts your visualization experience:
1. Full Material Support (.glb, .gltf, usdz, .usd)
With these formats, your models will look identical to how they appear in your design software, providing the smoothest workflow and best results. These modern formats preserve your model's complete appearance, including:
All materials and textures
PBR properties (metalness, roughness, etc.)
Material assignments to geometry
2. Partial Material Support (.fbx, .obj)
Models in these formats typically look good on import but might benefit from minor material tweaks in Studio. These widely-used formats maintain most material information but may require some adjustments:
Basic materials transfer correctly
Some complex material properties might need refinement
Texture paths may need reconnection in some cases
3. Basic Support (.stl, .step, .iges, and more)
These engineering-focused formats preserve geometry but not materials:
Geometry imports accurately
No material information is included
Surfaces appear as default gray
These formats are perfect when you plan to apply materials entirely within Glossi Studio.
Best Practices for Model Preparation:
For the best experience with any file format make sure your model is exported with these settings. Read more on model preperation here...
- Export Settings:
Assign unique materials to different parts - this helps with organization and editing
Use clear material names - makes editing more efficient after import
Check UV mapping - ensures textures display correctly
Optimize geometry - reduces file size while maintaining visual quality
Place models at origin (0,0,0) - improves automatic positioning
Tips for Specific Source Software
If you're exporting from:
Blender: Export as glTF/GLB with embedded textures
3DS Max: FBX with embedded media or upload as a 3DS Max Zip Archive
CAD programs: STEP for geometry, then apply materials in Glossi
KeyShot: Export as glTF for best material translation
Getting Help
If you encounter any issues with file imports or have questions about optimizing your models:
View our detailed preparation guide for software-specific workflows
Contact our support team for personalized assistance
Submit feedback on format support to help us improve
Our goal is to make the transition from your 3D software to Glossi as seamless as possible, preserving your creative vision while enabling powerful visualization capabilities.
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