Blender

🎨 Importing Models from Blender

This documentation will walk you through each step to ensure a seamless transition of your 3D models into Glossi, enabling you to create stunning visuals effortlessly.

📐 Step 1: Preparing Your 3D Model in Blender

Before exporting your model to Glossi, it's essential to ensure that your Blender project is correctly set up for seamless integration. This involves a few key steps:

  • Setting the Unit System to Metric: Ensure your Blender scene uses the metric system, with centimeters as the unit of length. This maintains consistency and avoids scaling issues when importing into Glossi.

  • Rescaling and Repositioning: Your model might need rescaling depending on its original size. Reposition it to the origin point (0, 0, 0) for easier manipulation within Glossi.

  • Applying Transforms: Apply all transforms (scale, rotation, location) to your model to prevent unexpected behavior during export and import.


🖼️ Step 2: Baking Procedural Textures

Procedural textures in Blender may not translate well outside the software. Baking these textures ensures compatibility with Glossi.

  • Locate Procedural Nodes: Identify any nodes generating procedural textures in your material setup.

  • Create a New Image Texture Node: Add an image texture node to your setup, configuring it with an appropriate name and resolution.

  • Select and Prepare the Image: In the Image Editor, select the newly created image for baking.

  • Configure Render Settings: Switch to Cycles renderer, enable GPU compute if available, and adjust denoising settings for optimal baking.

  • Bake the Roughness Map: Choose Roughness from the Bake menu in Render Properties and initiate the baking process. Save the baked texture once complete.

  • Replace Procedural Textures: Connect the baked image texture node in place of the procedural texture node.


🌎 Step 3: Adjusting World Properties

To ensure your model renders correctly in Glossi, adjust the world properties in Blender.

  • Remove Background: Navigate to the World tab in the Properties panel and remove any background settings. This ensures a clean import into Glossi.


📤 Step 4: Exporting Your Model

Exporting your model in the correct format ensures a smooth upload to Glossi.

  • Choose USD Format: Go to File > Export > Universal Scene Description (.usd).

  • Configure Export Options: Exclude lights and cameras from the export. If you have multiple objects, choose to export only the selected or visible ones.

  • Save as a Preset: Create a preset for these export settings to streamline your workflow for future exports.

  • Name and Export: Assign a descriptive name to your file and ensure the extension is set to .usdz before exporting.


✨ Step 5: Uploading to Glossi

With your model prepared and exported, it's time to bring it into Glossi.

  • Upload Your Model: Drag and drop your exported USDZ file into the upload window in your Glossi dashboard.

  • Create a New Project: Name your project and finalize the upload.

  • Launch Glossi Studio: Glossi Studio will automatically launch, allowing you to examine your model and start creating stunning visuals.


📤 Exporting USDZ from Blender

For best results, ensure your mesh is:

  • Placed at the scene origin (0,0,0)

  • Scaled accurately in metric units (cm)

  • Simplified with optimized textures

  • Baked with any procedural textures applied

To export a USDZ:

  1. Go to File > Export > Universal Scene Description (.usd)

  2. Match the settings shown below.

  3. Consider optional choices like "Selection Only" or "Visible Only" for exporting specific parts of your scene.

  4. Rename the file extension from .usdc to .usdz and click Export USD.

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